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CUBE (2025)

Audioreactive Light installation for Fuelized Events 2 Year Anniversary

Pre-rendered loops in Resolume and realtime in Touchdesigner. Most of the content is made in Touchdesigner with their parameters (Color via HSW, Simulation-State, Secondary Content Triggers etc.) mapped to an AKAI APC 40 MK2. Resolume was used for mapping and general compositing aswell as some basic effects such as blurs, strobe and so on.

Mapping done in Resolume
Realtime visuals in Touchdesigner
Live Controls via MIDI parameter mapping for both Resolume and Touchdesigner

Picture of physical cube. Logos and artist names were added in resolume

Picture of physical cube. Logos and artist names were added in resolume

Physical cube, Shaxoron b2b Icy (1/2)

Physical cube, Shaxoron b2b Icy (1/2)

Physical cube, ILLA set

Physical cube, ILLA set

Physical cube, Shaxoron b2b Icy (2/2)

Physical cube, Shaxoron b2b Icy (2/2)

Physical cube, Fuelized logo and chromatic aberration

Physical cube, Fuelized logo and chromatic aberration

Cube State 1: Schematics, during performance one can blend between these via MIDI Slider

Cube State 1: Schematics, during performance one can blend between these via MIDI Slider

Cube State 2: Basic Content, Content can be switched via MIDI Buttons

Cube State 2: Basic Content, Content can be switched via MIDI Buttons

Cube State 3: Moving Cubes, Audioreactive: Left and Right coupled to Kicks, Bottom/Front to snare

Cube State 3: Moving Cubes, Audioreactive: Left and Right coupled to Kicks, Bottom/Front to snare

Cube State 4: Moving Cubes with Content

Cube State 4: Moving Cubes with Content

Above is how the image is sent to Resolume for Mapping

Below is what its supposed to look like on the cube. This was my view while working on the project and before I figured out how I was going to map it.

Above is how the image is sent to Resolume for Mapping

Below is what its supposed to look like on the cube. This was my view while working on the project and before I figured out how I was going to map it.